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Missing Animations For Skeleton Warrior


Guest Socrates

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Guest Socrates

In working with the Skeleton Warrior model today, I discovered that there are a number of missing animations. (http://arteria3d.com...keleton-warrior) I am using the most current file from the members' download area, "Last Updated: Jul 18 2013 05:58 AM".

 

When I imported the fbx file or unitypackage into Unity, there are a number of animations missing that are shown on the product page list. These animations are also missing when I imported the dae file. While none of these animations are listed in the "SkeletonREADME.txt" file which includes the time windows to use for animations, a number of these animations are shown in the YouTube video on the product page.

 

CombatIdle

Shield Blocl Low Front

Shield Block Low Left

Shield Block Low Right

Shield Block Mid Front

Shield Block MId Left

Shield Block Mid Right

Sword Swing HIgh Left

Sword Swing High Right

Sword Swing High Straight Down

Sword Swing Low Left

Sword Swing Low Right

Sword Swing Mid Left

Sword Swing Mid Right

Sword Thrust High

Sword Thrust Low

Sword Thrust Mid

Jump Running

Use Object

 

 

 

As a side note, inside the fbx itself, some of the animations are misspelled in the list:

"SwordParryHIghRight" should be "High".

"Shield Block MId Left" should be "Mid".

"SwordSwingHIghRight" should be "High".

"Dye" should either be "Die" or "Dying".

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