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  1. Hi Admin, I have a collection of 3D clothing assets that I would like to import into Fuse and put onto characters I create in the program. The clothing I have is being rejected as it has too many many triangles and is too high poly. I can't figure out how to reduce the triangles or the poly count properly MeshLab to make Fuse happy with the import process. I'm not having any luck with it and would like to hire someone who is experienced with creating and altering custom clothing to import onto Fuse characters. Can anyone from Arteria3d help me? Sincerely, Andrew andrew.peter.cave@gmail.com
    1 point
  2. Version 1.0.0

    634 downloads

    The Warrior FEMALE version for UMA 2.5 and above
    1 point
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