Wyldhunt Posted April 9, 2019 Share Posted April 9, 2019 This is probably the wrong place to post this, but I didn't see anywhere for general issues/questions. I just imported the UMA Hair pack and ran the Hairstyles Scene that comes with it. All of the hairstyles are blocky black and white and won't color. Any faces with beards are getting really bad artifacts. They turn black in any kind of shadow. Any idea what I might be missing? Quote Link to comment Share on other sites More sharing options...
imgumbydammit Posted April 10, 2019 Share Posted April 10, 2019 Pink shaders a common problem since unity changes their api every time the sun comes up..maybe try updating or changing the shaders to lwrp ?... https://answers.unity.com/questions/1519382/textures-and-materials-turn-pink-after-installing.html Quote Link to comment Share on other sites More sharing options...
Wyldhunt Posted May 14, 2019 Author Share Posted May 14, 2019 I figured out some of the issues. Several of the male face Normal textures import as generic textures. Once I changed them to Normal textures, nearly all of the issues vanished. My remaining issue may be the result of my severe lack of experience with UMA, or it might be a bug that crept in after an UMA update... I'm unsure. This is all done in the HairStyles demo scene. The issue is that the hair remains white when I set the color inside of the Dynamic Character Avatar script. If I play the demo scene, open the UMARenderer, and change the Diffuse Color in the UM_HairPack_Mastermaterial, then the hair tints correctly. Because it's not accepting the Dynamic Character Avatar tint, I'm unable to choose a color prior to spawning the UMA. Any idea how to fix that? I'm very new to UMA, so I don't know how all of the different scripts interrelate yet. Quote Link to comment Share on other sites More sharing options...
JeffG Posted May 16, 2019 Share Posted May 16, 2019 You first need to go to the Hair Recipes For Example Highlight UM_HairStyle_E_Recipe (ie show the inspector) Goto the Shared Colors section and Add Shared Color Name It Hair (You will need to expand the section to name it) Scroll down to the Overlay for the Hair Style and select the Use Shared Color. Select Hair from the dropdown list if not already selected) Run scene and highlight Female (4) (Hope we have the same scene...lol) You should now be able to play with the hair color slider and see the hair change. Hope this helps 1 Quote Link to comment Share on other sites More sharing options...
Wyldhunt Posted May 16, 2019 Author Share Posted May 16, 2019 That's exactly what I needed. Thanks a million! Quote Link to comment Share on other sites More sharing options...
admin Posted May 17, 2019 Share Posted May 17, 2019 Thank you Jeff for that helpful explanation Quote Link to comment Share on other sites More sharing options...
mattbarton.exe Posted October 17, 2019 Share Posted October 17, 2019 Hello, all. I'm having a similar problem. Most hairstyles work fine, but there are a few that show up weird. I've done all of the above (shared color, changing normal map, etc.) but nothing seems to work. If I fool around with all of the colors, I can get some of the colors to change (see pic 2), but the silver part remains. It feels like I need to somehow have multiple textures/colors, but I can't figure it out. Thanks! Quote Link to comment Share on other sites More sharing options...
admin Posted October 17, 2019 Share Posted October 17, 2019 Firstly are you using the free Ciconia two sided shaders from the Asset Store? Quote Link to comment Share on other sites More sharing options...
mattbarton.exe Posted October 17, 2019 Share Posted October 17, 2019 No Quote Link to comment Share on other sites More sharing options...
mattbarton.exe Posted October 17, 2019 Share Posted October 17, 2019 I figured it out. I had this set to "celts&vikings" somehow. I don't remember ever opening this Master Overlay file before, but changing it to this setting fixed it. Quote Link to comment Share on other sites More sharing options...
admin Posted October 18, 2019 Share Posted October 18, 2019 You must use the shader pack for the hairpack, apologies if this wasn't mentioned in a readme in the pack, please download and use this Quote Link to comment Share on other sites More sharing options...
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