tomjscott Posted July 20, 2018 Share Posted July 20, 2018 Are there instructions for adding the UMA clothing to the UMA Global Library so they are available as recipes? I tried dragging the UMA objects to the Global Library, but nothing happens. I must be missing something. Link to comment Share on other sites More sharing options...
admin Posted July 21, 2018 Share Posted July 21, 2018 When you say nothing happens, in what context? Everything with the Uma 2.5 and above Uma costumes are already set up with recipes, simply drag the folder into the global window and they are initiated Link to comment Share on other sites More sharing options...
Zafuri Posted July 22, 2018 Share Posted July 22, 2018 Also might i suggest looking up Secret Anorak on Youtube if you have not already done so, it is his tutorials that taught me all about UMA, a few videos in and you will feel like an expert. If the forum allows links then this is to the first of his videos. https://www.youtube.com/watch?v=qzJeMWNEhWM&list=PLkDHFObfS19zFVfbrfB14P-u5QJJQyvtP Link to comment Share on other sites More sharing options...
tomjscott Posted September 5, 2018 Author Share Posted September 5, 2018 OK, so if I drag the folders into Global and Rebuild the library then I get the recipes. I'm trying out the Paladin Male set and so far only the hair works. When I try other parts, I get an error like the following: Error: Materials are missing on Asset: PAL_Boots OVERLAY. Have you imported all packages? I made sure to import the Unity package and also the SpecMaterial package, but not success. Link to comment Share on other sites More sharing options...
tomjscott Posted September 5, 2018 Author Share Posted September 5, 2018 Nevermind. When I closed and re-opened Unity, the errors went away and it worked. But I have to say that the polygon count is ridiculously high. The male model with paladin armor (minus the helmet) was over 270k. That's not game ready at all. I'll try some poly reduction using Simple LOD, but not sure it it can be reduced enough. Link to comment Share on other sites More sharing options...
admin Posted September 6, 2018 Share Posted September 6, 2018 Its not 270k for the whole model, not sure why its saying that Link to comment Share on other sites More sharing options...
tomjscott Posted September 6, 2018 Author Share Posted September 6, 2018 Actually Unity shows over 280k for the scene and that's when I just have the UMA clothed character and a plane for the ground in the scene. Link to comment Share on other sites More sharing options...
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