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admin

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  1. Hi Admin, I have a collection of 3D clothing assets that I would like to import into Fuse and put onto characters I create in the program. The clothing I have is being rejected as it has too many many triangles and is too high poly. I can't figure out how to reduce the triangles or the poly count properly MeshLab to make Fuse happy with the import process. I'm not having any luck with it and would like to hire someone who is experienced with creating and altering custom clothing to import onto Fuse characters. Can anyone from Arteria3d help me?

    Sincerely,

    Andrew

    andrew.peter.cave@gmail.com

    1. admin

      admin

      Hi, let me still know if you need this work doing and how many sets 

  2. Hey is there any tutorial or instruction on how to import clothes in Adobe FUSE? Somehow my packs dont have obj files.

    1. admin

      admin

      The packs are already in fuse format, they don’t need obj files. Please add the contents of the cloths folder in the download to your fuse cloths folder which can be accessed via File, “Browse imported clothing”

  3. Hello there, I have a 6 month subscription that I brought in January however your download section won't let me download anything now. Any help? Many thanks! -Tommy

    1. admin

      admin

      Apologies, I'll discount this tomorrow when I get back to the studio

    2. (See 2 other replies to this status update)

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