zdearborn Posted March 14, 2017 Share Posted March 14, 2017 Hello! In the downloads section for the OBM, it says to "see below" for animation times/frames. I can't seem to find any on the website, or in the files. Am I just missing something? Any help appreciated, thanks 18 Link to comment Share on other sites More sharing options...
zdearborn Posted March 19, 2017 Author Share Posted March 19, 2017 I'm going to go ahead and bump this to make sure it gets seen, judging by the likes. there are probably a few more people who need an answer to this question. Tried importing it into unity to see if it would read the animation clips but there is just one combined animation track labeled "CombinedAnim". 1 Link to comment Share on other sites More sharing options...
admin Posted March 20, 2017 Share Posted March 20, 2017 The unity version has all the animations already split Link to comment Share on other sites More sharing options...
zdearborn Posted March 21, 2017 Author Share Posted March 21, 2017 Just downloaded the unity version and imported it, it said "No animation data for this model"...... 1 Link to comment Share on other sites More sharing options...
admin Posted March 21, 2017 Share Posted March 21, 2017 It does, are you importing the unity package and the scene i provide ? Also remember Its Steve from Arteria 3d. A legacy model, but that is already setup for the model so im confused as to why your not seeing the model correct. Please explain your steps on how you used the model Link to comment Share on other sites More sharing options...
zdearborn Posted March 21, 2017 Author Share Posted March 21, 2017 Hi steve, yes I know it's you. Will try to sort it out when I get home from work. What do you mean it's a legacy model? 1 Link to comment Share on other sites More sharing options...
admin Posted March 21, 2017 Share Posted March 21, 2017 the rig is a legacy rig, not mecanim Link to comment Share on other sites More sharing options...
zdearborn Posted March 22, 2017 Author Share Posted March 22, 2017 I just imported the unity package into unity and inspected it. Just tried it again and it did the same thing as before, no animation data. I'd hate to ask you to do more work, but is it too much work to post animation list? I'm not using unity and would really appreciate not having to import a unitypackage into unity every time I download a model just to see the animations. Link to comment Share on other sites More sharing options...
admin Posted March 22, 2017 Share Posted March 22, 2017 The generic direct x and fbx version do have named animations, hence the elimination of a need for an animation stat/stop frame list. What engine are you using? Also im really not sure as to what's going on in unity as the file since I released it has always had named animations in and hasee never posed a problem Are you using the fbx or direct X from the generic downliad too? Link to comment Share on other sites More sharing options...
zdearborn Posted March 22, 2017 Author Share Posted March 22, 2017 Fbx 2012 using Esenthel 2 Link to comment Share on other sites More sharing options...
admin Posted March 22, 2017 Share Posted March 22, 2017 That explains things then, it doesn't support multitrack animations to my knowledge I'll post a new fbx next Tuesday latest 1 Link to comment Share on other sites More sharing options...
zdearborn Posted March 23, 2017 Author Share Posted March 23, 2017 Hey, thanks for the help Steve. Sorry I'm not fluent in graphics, which is why I bought your wonderful work! Thanks again. 1 Link to comment Share on other sites More sharing options...
admin Posted March 23, 2017 Share Posted March 23, 2017 No problem, I'm here to help! Link to comment Share on other sites More sharing options...
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