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1000 AD England


maconbot

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Well, first thing would be just your "off the cuff" opinion (since you live in uk) what assets that you've created would still be historically accurate to use.

 

If I didn't care about authenticity, I would just grab the generic medieval guys and put them in...but I think they are more 1500s yea?

 

Basically need, clothing, armor, weapons, props, crating gear. But really most of the crafting gear would be universal so may consider starting there, because I believe that is one area you are light on? idk...or maybe just reorganizing all the existing stuff into a crafting pack and maybe add a few things would be a good place to start.

 

My personal game has a timeline, so I have some prehistoric stuff...but nothing really around 1000 AD. And I am allowing the player to advance through time so I at least need a few things to get them from greek/roman centurian to knights of the 1500s. I am still pretty weak on this period of history, as its ignored by hollywood for some reason...which is why I think doing some stuff there would be interesting.

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